Just a small, mostly off-topic remark: Move the first door from the left in the first screen a bit to the left.
Doors aren't build that close to a room's corner for reasons of "architectural statics".
If a player saw that, they might assume that door was a trap or painted on the wall or something like that and waste a bunch of time on it.
Yatsufusa
Just a small, mostly off-topic remark: Move the first door from the left in the first screen a bit to the left.
Doors aren't build that close to a room's corner for reasons of "architectural statics".
If a player saw that, they might assume that door was a trap or painted on the wall or something like that and waste a bunch of time on it.
GammaGotGuy
oh hey, thanks lol